Localization (GameDev)

LocJAM 4

LocJAM is an international game localization competition for both aspiring and professional translators. For LocJAM 4, participants had 15 days to localize Ikinari Maou, a retro-style RPG by Shintaro Ito.

Challenge

Creating a complete English-to-Russian localization of approximately 1,500 words while preserving the game's humour, character voices and style. The work included dialogue and UI text, terminology and glossary development, as well as technical constraints such as character limits.

Approach

After translating and editing the text, I integrated the localization into the game and tested it through multiple playthroughs, correcting linguistic and technical issues and performing regression testingTesting after changes to make sure previously working parts still function correctly..

Result

My localization was unanimously selected by the professional jury as the winner of the amateur category. The result also led to an offer of a remote internship at a localization company.

Article about the project [RUS]

LocJAM website